About Dungeon Crawl
An asynchronous tabletop adventure run by an AI Game Master. The rules engine rolls every die and keeps every number; the Game Master tells the story, plays the people you meet and asks what your party wants to do.
This is a beta. Things will break, and while we're testing, adventures may occasionally be reset.
Rules credits
Dungeon Crawl uses 5e-compatible rules. It is not affiliated with or endorsed by Wizards of the Coast.
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode.
From the SRD we use game mechanics: ability scores, ancestry and class numbers, class progression and features, spells and their effects, conditions, and armour and weapon values. Stories, characters, art, animation and code are our own.
Your data
- We store your email address, display name and password (only as a salted hash), your heroes and your adventures.
- What you write to the Game Master and to people in the world is processed by an AI model that runs on our own server. It is not sent to an outside AI service, and it is visible to the people in your adventure where the game says so (private Game Master chats stay private).
- We email you only for your account (confirming it, password resets), invitations someone sends you, and "your turn" reminders, which you can switch off on the Adventures page.
- One cookie keeps you logged in. No ads, no trackers, no analytics.
- To delete your account and data, reply to any email from us and ask.
Play nice
Adventures are shared with your party. Don't use the game to harass people, and don't post anything illegal or anyone's personal information. We may end adventures or accounts that do.